Quick Facts

Location: Frisco, TX USA

Hometown: St. Louis, MO USA

Skills: 3D design & animation, motion design, pitching clients, web development, project management, video editing, writing, public speaking, teaching, business development, juggling

Software: Cinema 4D, Redshift, ZBrush, Unreal Engine, Substance Painter, Blender, Adobe Creative Suite, Visual Studio Code

Interests: Creating anything (especially music with my wife and son), playing ice hockey, sitting in front of a computer for hours posing characters and tracking arcs

Bio

I've spent 15+ years at The Boeing Company blending my tech side with all the fun that goes into creating digital content. I've realized learning works a lot like cartography. We explore unfamiliar territory, discover landmarks, and draw maps (take notes) to help us navigate the terrain. For pretty much my entire life, I've been obsessed with exploring ways to draw maps so others can navigate the same terrain faster. Companies often have incredible expertise buried inside teams, documents, or the minds of subject matter experts. When people retire or teams reorganize, that knowledge can disappear. I enjoy solving that problem.

I perform research, write scripts, storyboard technical concepts, and design digital media for explainer videos, websites and AI applications.

I practically live in Unreal Engine, Cinema 4D, and the Adobe Creative Cloud, exploring methods for more engaging and interactive storytelling. I'm also very comfortable being in front or behind the camera.

See my work
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